![]() ![]() The conniving monetization practices are seen as a scourge slowly leaking into full-priced titles, threatening to turn classic franchises into money-grabbing, soulless shells of their former selves that commercialize a key aspect of gameplay.įor the rest of the world, though, free-to-play games are more universally accepted by gamers. In the West, mobile games continue to be seen as the enemy by some: Casual titles with lackluster visuals, gameplay-limiting timers, and copious reasons to nickel-and-dime players for the privilege of continued play. Image used with permission by copyright holder The mobile market We’ve had a few years to calm down, and with the game’s release on the horizon, it’s time to admit that Blizzard’s most controversial title could very well be its biggest business venture yet. The mistake Blizzard made with Diablo Immortal wasn’t its creation, though, but simply where the company chose to announce it. It was like the moment we watched Ralph Wiggum’s heart break in that classic Valentine’s Day episode of The Simpsons. ![]() The event spawned the now infamous “Don’t you guys have phones?” meme that will, for generations to come, remind us of the moment Blizzard’s player-friendly mask cracked to reveal gaming’s great villain.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |